ICT Go Girls

With this initiative, we propose to design, carry out and evaluate an innovative program to enhance entrepreneurship skills among secondary school girls, by using ICT as the key element. It is aimed at empowering girls with the knowledge, skills and values to help them be able to create future opportunities for innovation and quality ICT related employment. This project will involve […]

ARSci

Spark children’s interest in science with Augmented Reality! Make teaching and learning sciences more engaging and less complex with freely available or self-made AR resources. Visit ARSci website

ARSci

Spark children’s interest in science with Augmented Reality! Make teaching and learning sciences more engaging and less complex with freely available or self-made AR resources. Visit ARSci website

Oceans

El proyecto Ocean Connections busca experimentar con tecnologías interactivas de Realidad Virtual y Aumentada así como pedagogías dialógicas para mejorar el conocimiento sobre el mundo marino entre los estudiantes de primaria e secundaria. Sus objectivos principales son: – el uso de pedagogías creativas y realidad aumentada / virtual para involucrar a los jóvenes en el conocimiento sobre el mundo marino […]

Oceans

The OCEANS project aims to innovate and extend good practice in the teaching of Ocean Literacy through the use of a synthesis of creative ‘material-dialogic’ pedagogies and digital technologies. Our objectives are: 1) To use creative pedagogies and augmented/virtual reality to engage young people with Ocean Literacy 2) To explore the extent to which these pedagogies can support young people […]

Schools for 21st century

Schools21C fue un proyecto educativo europeo Erasmus+centrado en mejorar la alfabetización audiovisual y digital para estudiantes y profesores de secundaria. Objetivos del proyecto: 1. Aumentar la calidad de la educación y la formación, combinando unos niveles elevados de excelencia y atractivo de una forma inclusiva para todo el alumnado, incluidos aquellos en situación de desventaja mediante el uso de tecnologías […]

Schools for 21st century

Schools21C was an Erasmus+ European educational project focused on improving audiovisual and digital literacy for secondary school students and teachers. Project objectives: 1. Increase the quality of education and training, combining high levels of excellence and attractiveness in an inclusive way for all students, including those in disadvantaged situations, through the use of accessible and affordable technologies in school. 2. […]

Educational Knowledge Transfer

The EKT project aims to improve European higher education and, in particular, the development and experimentation of collaborative educational methodologies and Smart technological framework that aims to impact on a more effective, scalable, sustainable system which is closely linked to the professional contexts for which we train. To do this, we rely on a strategic triangle configured by educational centres […]

Educational Knowledge Transfer

The EKT project aims to improve European higher education and, in particular, the development and experimentation of collaborative educational methodologies and Smart technological framework that aims to impact on a more effective, scalable, sustainable system which is closely linked to the professional contexts for which we train. To do this, we rely on a strategic triangle configured by educational centres […]

eInnoEduCO2

The European project e-InnoEduCO2 “School science e-learning ONE HEALTH” is an Erasmus+ KA226 European educational innovation project (2021-2023). It is coordinated by the City Council of Outes, with the scientific direction of the Research Group of Social Pedagogy and Environmental Education (SEPA-interea) of the USC. CESGA is the main technological partner, and the consortium is formed by 7 European partners […]