Phenologit

PhenoloGIT has designed, built and tested a collaboratively created educational environmental information platform, supported by state-of-the-art mobile technology and Geographical Information Technologies (GIT), to be used by teachers and students in primary and secondary schools. Visit website

Blend

This project developed, shared and tested high quality blended work based delivery models over a three year period (September 2018). Three of the partners were colleges who worked together to improve their model of work based learning by adopting and sharing innovative best practice. CESGA worked as expert in the application of learning technologies, supporting the innovative application of learning […]

Rural School Cloud

The Cloud Computing for School Networking and Learning project aims to improve the quality of learning and teaching in small rural / dispersed schools in Europe, by exploring, adapting and improving several innovative European ICT based methodologies, that allow to respond to the different needs that teachers face when designing their classes, as well as in improving their professional competences. Visit website

Create your future

The Create Your Future Conference took place on 7th of September and brought together HR Managers, Employers and Suvivors in order to make a step further to a better understanding of late effects of childhood cancer and how they might or might not interfere with their performance at the workplace. Visit website

ICT Go Girls

With this initiative, we propose to design, carry out and evaluate an innovative program to enhance entrepreneurship skills among secondary school girls, by using ICT as the key element. It is aimed at empowering girls with the knowledge, skills and values to help them be able to create future opportunities for innovation and quality ICT related employment. This project will involve […]

ARSci

Spark children’s interest in science with Augmented Reality! Make teaching and learning sciences more engaging and less complex with freely available or self-made AR resources. Visit ARSci website

Oceans

The OCEANS project aims to innovate and extend good practice in the teaching of Ocean Literacy through the use of a synthesis of creative ‘material-dialogic’ pedagogies and digital technologies. Our objectives are: 1) To use creative pedagogies and augmented/virtual reality to engage young people with Ocean Literacy 2) To explore the extent to which these pedagogies can support young people […]

Schools for 21st century

Schools21C was an Erasmus+ European educational project focused on improving audiovisual and digital literacy for secondary school students and teachers. Project objectives: 1. Increase the quality of education and training, combining high levels of excellence and attractiveness in an inclusive way for all students, including those in disadvantaged situations, through the use of accessible and affordable technologies in school. 2. […]

Educational Knowledge Transfer

The EKT project aims to improve European higher education and, in particular, the development and experimentation of collaborative educational methodologies and Smart technological framework that aims to impact on a more effective, scalable, sustainable system which is closely linked to the professional contexts for which we train. To do this, we rely on a strategic triangle configured by educational centres […]

eInnoEduCO2

The European project e-InnoEduCO2 “School science e-learning ONE HEALTH” is an Erasmus+ KA226 European educational innovation project (2021-2023). It is coordinated by the City Council of Outes, with the scientific direction of the Research Group of Social Pedagogy and Environmental Education (SEPA-interea) of the USC. CESGA is the main technological partner, and the consortium is formed by 7 European partners […]